Movement Creates Emotion.
Movement creates emotion. “We are going somewhere” makes us feel something. Upward arching journeys make us feel good. A journey is a series of experiences
Movement creates emotion. “We are going somewhere” makes us feel something. Upward arching journeys make us feel good. A journey is a series of experiences
Musketeers created the Employee Strategy Canvas about a year ago to help a client clarify a people strategy that would support the organisation’s planned changes
Now that we’re past the introduction of Employee Experience Design (What the Heck is EX Design Part 1) and the heavy stuff (What the Heck
Journey mapping is awesome. Very often in my work as an Employee Experience Designer I use journey maps to explore and unpack an employee’s experience
“So what do you do Lucas?” Ever since we started Musketeers I’ve been unpacking the language to describe Employee Experience Design (EXD) – the application
By Sue Newcombe In my experience HR people all set out to make a difference and many do this very successfully. However so much of
By Sue Newcombe The expectations on HR are changed. Not changing – changed. No longer can HR practices succeed if they continue to move and work along
Apply an experience filter to your business and stop losing customers, business and employees.
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